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Advanced [show]


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries whips. He has done his best to style his black fur to look like a famous performer. His blue unseeing eyes seem to look past you.

Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Silent was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Servant. He has achieved small success as a Servant.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Job. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Silent Shore, Male Tabaxi Warrior 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Thorpe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Thorpe Brightmoon, Male Halfling Monk 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)16 (+3) 10 (+0)16 (+3)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerbo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long red beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: Gerbo was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Addict, Depressed. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Gerbo Scheppen, Male Gnome Sorcerer 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 75 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)15 (+2) 18 (+4)13 (+1)
Skills Intimidation +6, Performance +6
Senses Passive Perception 14
Languages Common, Gnome, Terran, Celestial
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 500 pp. Blue quartz (15 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tan collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His crest is white and curly. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Dyer in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Mehen began to lead the lost caravan. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Job, Enemies. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Mehen Esstyrlynn, Male Dragonborn Cleric 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Ahrim Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a pickaxe. His white hair is lengthy and is close to two feet long. His half smiles and gold eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Ahrim grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Hedonist, Addict. Bonds: Attractive, Adventurer, Has a crush. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Ahrim Glory, Male Tiefling Druid 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. Coral (60 gp).


Social Check DCs

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