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Rael Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has a long brown beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Rael Caphaxath, Male Elf Warrior 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs


Spring In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He keeps his cinnamon fur in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by brigands. Spring was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Rich, Religious, Enemies. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Spring In the Morning, Male Tabaxi Druid 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp. Brown-green garnet (40 gp).


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan cloak and cross-gartered grey stockings. His golden hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

John Conway, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 pp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Art In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. His orange fur is thinning but still full. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Bricklayer, but he was a colossal failure. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Art never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Bonds: Rich, In love, Job, Family, Immigrant. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Art In the Storm, Male Tabaxi Ranger 3
Medium (5'1") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Small steel mirror. 1 Masterwork manacles.


Social Check DCs


Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He has styled his white crest well, parting it to the left. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Zedaar Chumbyxirinnish, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 120000 cp.


Social Check DCs

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