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NPC Generator

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Advanced [show]


Azzakh Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His crest, while still mostly scarlet, has prominent grey streaks. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Flaws: Ugly, Emotional, Fearful. Bonds: Family, Military, Adventurer. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Azzakh Dhyrktelonis, Male Dragonborn Wizard 15
Medium (6'4") Dragonborn, Neutral Evil (CR 15)
Armor Class 11
Hit Points 57 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +6, Performance +6
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 5000 gp. Jasper (20 gp). Golden pearl (50 gp). Freshwater pearl (15 gp). Star ruby (800 gp). Black pearl (1300 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Crampernap was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Hunter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and to clean up the streets

Ideals: Persistence. Flaws: Lazy. Bonds: Attractive, Immigrant, Guardian. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Crampernap Gobblefirn, Male Gnome Aristocrat 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Alexandrite (300 gp). Moonstone (30 gp). Peridot (30 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Hobart Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. His hair is golden and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Shy, Insane. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Hobart Whispermouse, Male Halfling Cleric 13
Small (2'10") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 67 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +4, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Giant, Abyssal, Terran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 400 pp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Pelt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'10" and muscular, this southern man likes to wear ponchos typically of a light white in addition to tight pants. His orange fur is lengthy and is close to two feet long. He has gleaming, smiling copper eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Ideals: Athletic, Optimist, Joker. Bonds: Poor, Job, Family. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Pelt Candle, Male Tabaxi Cleric 16
Medium (6'10") Tabaxi, True Neutral (CR 16)
Armor Class 11
Hit Points 105 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 13 (+1)18 (+4)
Skills Athletics +8, Persuasion +9
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 10000 gp. Tiger eye turquoise (9 gp). Malachite (9 gp). Star rose quartz (30 gp). Blue sapphire (500 gp). Eye agate (9 gp). Fiery yellow corundum (500 gp). Malachite (9 gp). Freshwater pearl (9 gp). Blue quartz (9 gp).


Social Check DCs


Anverth Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He wears an entirely green suit with pastel socks and a vest with buckled shoes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Weaver, who enjoyed hunting, Anverth was taken on many hunting expeditions. A gifted student he started as a Weaver, but he got bored and became a Body Guard. He became a Body Guard soon after.

Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Mundane. Bonds: Nature, Job. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Anverth Humplebumple, Male Gnome Paladin 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 135 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 4000 gp. Jeweled gold crown (6000 gp). Silver chalice with lapis lazuli gems (60 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.


Social Check DCs

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