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NPC Generator

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Advanced [show]


Azaki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, green, dusty cloak. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Athletic, Opinionated. Flaws: Shy, Fearful. Bonds: Poor, Job. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Azaki Amastacia, Male Elf Aristocrat 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Everard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.

History: He was born in the north, but his parents moved at a very young age to the south. He worked as a nervous Tanner and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Everard Wakefield, Male Human Adept 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Great In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. His fur is yellow and very short. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Adventurer, Rich, Nature. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Great In the Morning, Male Tabaxi Cleric 3
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 10 (+0)19 (+4)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Halimath Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a Stetson hat to cover his moderate length blonde hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Glassblower business at a young age. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Glassblower.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Halimath Ilphelkiir, Male Elf Wizard 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Masterwork manacles. 1 Masterwork manacles.


Social Check DCs


Bertram Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man has a large tan mantle and cape that has been intricately interwoven into his brown robe. His hair is short and brown. His half smiles and gray eyes are beguiling and draw you in.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Armorer, Bertram learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Bertram Hilltopple, Male Halfling Fighter 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Moonstone (40 gp). Golden pearl (140 gp). Moonstone (40 gp).


Social Check DCs

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