Wrenn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky red painted plate armor. He is an epitome of beauty. His hair is short and auburn. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Wrenn was born with his father's beautiful face. In his 12th year, his parents were killed by a brigands raid, leaving Wrenn alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Someone believes him a fraud; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Enemies, In love. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Zircon (80 gp). Pink pearl (90 gp).
Wrenn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His hazel eyes peer out from beneath his feathered brown hat.
Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting. Flaws: Ugly, Addict, Insane. Bonds: Criminal record. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Nil Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many black ritualistic tattoos. He usually wears his pastel robe and has his kukri always slung over his shoulder. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality
Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 116 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 12000 gp. Sapphire pendant on gold chain (1300 gp). Large well-done wool tapestry (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Silver comb with moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A delicate silver chain set with a tourmaline (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Solid gold idol (300 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold music box (1000 gp). Silver comb with moonstones (500 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (500 gp). Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Everard Ramsay, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Apothecary does. He has a moderate pudge and is not very fit. He wears a colorful flower in his blonde hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Everard lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: To reunite with his absent father.
Ideals: Joker, Entrepeneur. Bonds: Job, Attractive, Family. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 200 sp. Smoky quartz (70 gp). 1 Banded mail.
Balimaar Garfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His white hair is still thick. His amber eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
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