Baradad Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple green robe with blue stripes complete with hood. His black crest is smooth and relatively long. His eyes are likewise red.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.
History: When he was but 4 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Logical. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp. 1 Minor magic item.
Varis Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized brown coat, he is not a threatening figure. His red hair is kept up in a ponytail inside a feathered hat. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 89 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnome, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp. Tiger eye turquoise (15 gp). Obsidian (15 gp). Brown-green garnet (90 gp). Emerald (1300 gp). Obsidian (15 gp). Smoky quartz (30 gp). Chrysoberyl (90 gp). Moss agate (15 gp).
Leaf Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His lavender fur is lengthy. He has copper eyes and a black hat with a green feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 300 gp.
Ar-Pratu Palomarez, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ar-Pratu hails from a village terrorized by drow. Through the years after Ar-Pratu was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ar-Pratu's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Athletic, Philantrophist, Justice. Flaws: Antagonistic. Bonds: Enemies. Occupation: Priest
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 600 gp. Azurite (9 gp). Violet garnet (500 gp). 1 Minor magic item.
Edge Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He wears a pastel vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a morningstar. His gray fur is singed and shortened. He has amber eyes and a pastel hat with a grey feather.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Edge liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 64 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 700 gp. Freshwater pearl (16 gp). Obsidian (16 gp). Peridot (50 gp). Red spinel (130 gp). Chrysoberyl (130 gp). Rich purple corundum (800 gp).
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