Anselm Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a pastel coat with white slacks. His black hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the large cave and found the beat up nunchaku and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist. Bonds: Adventurer, Nature. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Gennal Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a small bristly mustache and wavy auburn hair. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.
History: Gennal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Philantrophist. Bonds: Attractive, Poor, Criminal record, Job. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 sp. Violet garnet (900 gp). Chalcedony (50 gp).
Erevan Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Fortune-teller in town.
History: He was born at the edge of vast mountains. Erevan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Nature, Adventurer. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Ignan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 4000 gp. Embroidered and bejeweled glove (2000 gp). Solid gold idol (700 gp). A roughly beaten golden orb (90 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (700 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold dragon comb with red garnet eye (300 gp). A necklace of small pink pearls (2000 gp).
Bertram Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries daggers. He has a golden handlebar mustache and slicked back golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Bertram will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Bertram was raised in a hard working conservative environment. His childhood dream was to be a Roofer, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Extrovert. Bonds: Poor, Attractive, Job. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 500 sp.
Theren Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a greatsword on his belt. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His eyes are amber.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A powerful necromancer made him what he is. In his 15th year, his parents were killed by a goblins raid, leaving Theren alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theren fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Half-Elven people; and he wants revenge against goblins
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Mentor, Enemies. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. 4 Alchemist’s fire. 1 Thunderstones. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
