Guy Winthrop, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears rags and sports a simple walking cane. With bright silver hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Mayor.
Motivation: He seems to be bored by most things; and an old rival family wants him found
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Family, Nature, Job. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. Red-brown spinel (150 gp). 1 Darkwood Buckler.
Skog Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is short and black. He wears crescent spectacles with a black brim.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and an old rival family wants him found
Flaws: Racist, Disease. Bonds: Attractive, Family, Rich. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Frouse Daergel, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His brown hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Frouse was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 16000 sp. 1 Minor magic item.
Feng Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his silver hair up in a very large beehive style do. He has a dull look in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Bather and found it very stressful. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 500 gp.
Ethereal Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a black coat over a brown low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long orange fur kept up in a rat tail. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.
Motivation: To be a Body Guard again.
Flaws: Ugly. Bonds: Job, Adventurer, Poor, Family. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Azurite (8 gp). 1 Breastplate.
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