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Advanced [show]


Wymar Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He wears a small hat to cover his moderate length golden hair. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Wymar Bentley, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Athletics +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His skin is also unnaturally pale. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gerard was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Cook

Voice: French accent

Attributes [hide]

Gerard Dulmage, Male Half-Elf Expert 15
Medium (4'10") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 102 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Medicine +8, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 700 pp. Canary diamond (3000 gp). Blue sapphire (700 gp). Aquamarine (700 gp). Aquamarine (700 gp). Eye agate (7 gp). Fiery yellow corundum (700 gp). Tiger eye turquoise (7 gp). Eye agate (7 gp). Obsidian (7 gp). Tourmaline (110 gp). Deep blue spinel (700 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a ceremonial dagger. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Some 6 years later his spouse died after the birth of his son. Heartbroken, Travok never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Flaws: Impulsive, Mundane. Bonds: Job, Rich, In love. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Travok Helcral, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 280 gp. Deep green spinel (40 gp). Iolite (70 gp). Rose (70 gp).


Social Check DCs


Darrow Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair, when down, is lengthy. His eyes are likewise violet.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Darrow was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and to unite with his sister

Bonds: Attractive, Family, Job, Rich. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Darrow Goldfound, Male Halfling Druid 10
Small (3'1") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 17 (+3)9 (-1)
Skills Athletics +5, Insight +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 2100 gp. 1 Minor magic item.


Social Check DCs


Arjhan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his white crest in a pixie cut. His red eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Arjhan Argenthrixus, Male Dragonborn Monk 4
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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