Lewis Churchill, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His brown hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Athletic. Bonds: Immigrant, Adventurer, Mentor. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp. 1 Superior lock.
Qemuel Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears tattered old clothes. He keeps his black hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Ruler, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Expand his business; and further expansion of business
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
Eberk Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy golden hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Assassin, but he was a colossal failure. He struck the Barrister job and began his own company from there.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Flaws: Selfish. Bonds: Attractive, Job, Religious. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Seebo Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Seebo grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Adventurer, Criminal record. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 20 (+5) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Sard (60 gp). 1 Minor magic item.
Drogo Chatham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Drogo studied abroad. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. Star rose quartz (40 gp). Star rose quartz (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!