Fargas Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair and beard is wavy and long. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a slaver, Fargas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He then took over the family business and is one of the better Sculptor for hire.
Motivation: To be a Spice Merchant again.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 350 gp. Red-brown spinel (140 gp). Chalcedony (40 gp). Lapis lazuli (12 gp).
Seven In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His fur, while still mostly red, has prominent grey streaks. He has several tiny sapphire earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Seven studied abroad. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Rich. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: Rock crystal (70 gp). Rose (70 gp). Pink pearl (150 gp). Golden pearl (150 gp). Onyx (70 gp). Sard (70 gp). Jade (150 gp). Aquamarine (1400 gp).
Dalgal Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a wizard, Dalgal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dalgal and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Flaws: Greedy, Hedonist, Antagonistic. Bonds: Mentor. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. 1 Minor magic item.
Eberk Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is typically in his Crown-heir uniform, he is not a threatening figure. His blonde hair is thinning but still full. His gray eyes peer out from beneath his deerstalker black hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the north to a Crown-heir, Eberk learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Eberk never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Job, In love. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 150 gp.
Rolen Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his chestnut hair. His green eyes peer out from beneath his feathered white hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Flaws: Secretive, Fearful. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
