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Advanced [show]


Cask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and muscular, this northern man likes to wear black tank tops with tan pants. His white fur is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of illithids once and for all.

History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 16th year, his parents were killed by a illithids raid, leaving Cask alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cask was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Cask Of World, Male Tabaxi Monk 9
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Beloril Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His blonde hair, when down, is lengthy. His brown eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: When he was but 6 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Cynical, Lazy. Bonds: Rich, Attractive, Immigrant. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Beloril Deepdelver, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Uthemar Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a monstrous two handed axe. His golden hair is long and unkept. His amber eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the south. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane, PTSD. Bonds: Poor, Adventurer, Immigrant. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Uthemar Siannodel, Male Elf Expert 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Andram Generous, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west. While studying, he fell in love. They married and had a daughter. He struck the Architect job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Bonds: Attractive, Job, In love, Immigrant. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Andram Generous, Male Tiefling Rogue 3
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Hornsby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Marshal. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He became a Marshal soon after.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Opinionated. Bonds: Nature, Job. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Lance Hornsby, Male Human Wizard 10
Medium (6'4") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 280 pp. An abacus with copper, silver and gold markers (90 gp). A roughly beaten golden orb (90 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (1000 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs

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