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Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his greataxe ready. His crest is cut close to his head. His fierce gold eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Mehen was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Mehen Bhenkumbyrznaax, Male Dragonborn Wizard 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Shifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is orange and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Shifting embodies much of what other species detest in the Tabaxis. He is lazy and tries to find solutions quickly.

History: He comes from a rich eastern family. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Athletic. Flaws: Insane, Antagonistic, Lazy, PTSD. Bonds: Rich. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Shifting Of Dragons, Male Tabaxi Cleric 6
Medium (6'6") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 80 pp. Aquamarine (800 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His white hair is cut short. He has amber eyes.

Personality: Eccentric and domineering, Einkil will drive conversation. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Extrovert, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Einkil Bloodkith, Male Dwarf Wizard 6
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large blue jacket. His chestnut hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's attracted to the pc

Ideals: Optimist, Fighting. Flaws: Shy, Greedy. Bonds: Attractive, Has a crush. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Zaffrab Timbers, Male Gnome Bard 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Masterwork Thieves’ tools. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


Orryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears tight fitting clothing which further accentuates his frame. He wears a small hat to cover his moderate length brown hair. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Orryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He misses his home and complains about the freezing weather, even in summer.

History: He is a Deep Scion in disguise. He moved from fad to fad and when he turned 15 he discovered music. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Artistic. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Orryn Timbers, Male Gnome Fighter 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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