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Advanced [show]


Mozikth Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears baggy pastel pantaloons and a black scarf. Beneath his clothing is a huge mess of scar tissue. His copper crest is braided into rings. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Sensitive. Bonds: Slave, Criminal record, Rich. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Mozikth Vangdondalor, Male Dragonborn Fighter 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp. Red garnet (150 gp). Banded agate (9 gp). Carnelian (80 gp). Obsidian (9 gp).


Social Check DCs


Gilthur Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He wears his red hair up. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilthur was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Flaws: Forgetful, Antagonistic. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Gilthur Torevir, Male Dwarf Monk 10
Medium (4'4") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 10 (+0)6 (-2)
Skills Medicine +4, Nature +7
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Ignan, Celestial
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 900 gp. Alexandrite (1500 gp). Silver pearl (40 gp). Malachite (5 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His whole body is exceptionally muscular. He has orange fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Elegant lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found.

Flaws: Ugly, Secretive, Hedonist. Bonds: Immigrant, Family. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elegant Of Ale, Male Tabaxi Fighter 6
Medium (6'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp. Rock crystal (50 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. He has several tiny opal earrings on each ear.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is frequently practicing swordplay.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Zook was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Zook Ningel, Male Gnome Monk 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)18 (+4) 11 (+0)10 (+0)
Skills Nature +6, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Orc, Aquan, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Silver pearl (90 gp). Peridot (80 gp). Zircon (80 gp). Chrysoberyl (90 gp).


Social Check DCs


Bertram Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His eyes are a pleasant hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: He seems to be bored by most things; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Bertram Othronus, Male Half-Elf Cleric 11
Medium (5'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Athletics +6, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 240 pp. Silver chalice with lapis lazuli gems (50 gp). Gold music box (1000 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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