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Advanced [show]


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His beige fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local junk dealer

Ideals: Opinionated, Justice, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Cloud Candle, Male Tabaxi Ranger 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Medicine +6, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp.


Social Check DCs


Amnon Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and has a large black mantle and cape that has been intricately interwoven into his grey robe. He keeps his dark red hair in a flapper bob. His thin eyebrows rest above his beady black eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Amnon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Religious, Criminal record. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Amnon Idea, Male Tiefling Monk 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Terran, Ignan, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Tim Benson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel shirt with thin black vertical stripes and green pants. His black hair is braided into rings. His blue eyes are passionate and lively.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Tim has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To be a Locksmith again; and to reunite with his old friends

Flaws: Depressed, Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Benson, Male Human Druid 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 93 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)18 (+4) 16 (+3)13 (+1)
Skills Acrobatics +4, Perception +7
Senses Passive Perception 17
Languages Common, Sylvan, Abyssal, Goblin, Aquan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 900 gp.


Social Check DCs


Wobbles Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Wobbles Fabblestabble, Male Gnome Adept 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1800 sp.


Social Check DCs


Fonkin Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. His skin is fair and his fingers are delicate and long. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his amber eyes.

Personality: Overbrimming with self-confidence, Fonkin isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Adventurer, Military. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Fonkin Quillsharpener, Male Gnome Warlock 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 25000 cp.


Social Check DCs

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