Uraim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear brown pants and tee shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Uraim was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 12 years.
Motivation: Further expansion of business; and he is wracked by social anxiety
Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Job, Religious. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 58 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Orc, Abyssal, Infernal
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 pp. Emerald (1000 gp). Lapis lazuli (16 gp). Freshwater pearl (16 gp). Black star sapphire (1000 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Left-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He keeps his long lavender fur kept up in a rat tail. His eyes are blue and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.
History: He was born in the west. He was taken from his home at a very young age. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Slave. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 37 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.
Watson Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He wears a Stetson hat to hide his balding. His gray unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: He was born in the north. Watson was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Butcher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to halfling people
Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Butcher
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp.
Orsik Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy violet pantaloons and a grey scarf. He has moderate length silver hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and to be a weaver again
Ideals: Optimist, Philantrophist, Gifted. Bonds: Job, Rich. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1000 gp. Deep green spinel (90 gp). Zircon (30 gp). 1 Minor magic item.
Ghaliver Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'11" and wears dark leathers with embroidery. His brown hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west to a Assassin, Ghaliver learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 7 years.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Rock crystal (60 gp). Moonstone (60 gp). Aquamarine (1000 gp). Tiger eye turquoise (6 gp).
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