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NPC Generator

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Advanced [show]


Pikar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large yellow jacket. He has dyed his greying black hair a little too much giving a sharp black color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Dilettante business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Racist, Fearful. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Pikar Shadowquick, Male Halfling Fighter 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Ignan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Banded agate (7 gp).


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His black hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, In love. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Nelkin TellPenny, Male Halfling Monk 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gunter Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: He was born in the west. Gunter was born on a far western plains where he grew up under the tutelage of his father, an expert Soapmaker. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Family. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Gunter Dayton, Male Human Fighter 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Sun Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black painted combat armor at almost all times. His fur, while still mostly black, has prominent grey streaks. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: Sun was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Attractive. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Sun Peak, Male Tabaxi Commoner 8
Medium (6'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 9000 sp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears baggy brown pantaloons and a black scarf. His red hair is long and unkept. His eyes are likewise violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Godfrey Sherwood, Male Human Commoner 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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