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Advanced [show]


Merihim Pain, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue painted combat armor at almost all times, and is pretty ugly. His purple hair is thinning but still full. His eyes are a pleasant red.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants revenge against dire rats

Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Merihim Pain, Male Tiefling Barbarian 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. White pearl (150 gp). Golden yellow topaz (800 gp). Rhodochrosite (16 gp). Chrysoberyl (150 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut short with large spiked bangs in the front. This amber eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: In love, Poor. Occupation: Barrister

Voice: American accent

Attributes [hide]

Clerebold Blakeley, Male Human Rogue 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 14
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Performance +3, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2900 gp. Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His white fur is drawn into a tight pony tail with a clover scrunchie. He has gleaming, smiling yellow eyes.

Personality: He will rave to anyone who will listen. He takes great joy in being the best Baker in town.

History: The child of a Miner, who enjoyed hunting, Tricking was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Baker job and began his own company from there.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Insane. Bonds: Job, Nature, Criminal record. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Tricking Grass, Male Tabaxi Aristocrat 7
Medium (6'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports tan clothing, slightly heavier than average wear. His silver hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family Odo was born on a far northern plains where he grew up under the tutelage of his father, an expert Barrister. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Criminal record, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Odo Morton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his whip ready. His chestnut hair has been sun bleached extensively. He has several tiny jet earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast mountains. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Shy, Addict, PTSD. Bonds: Rich, Nature. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Adrik Goblinbane, Male Dwarf Commoner 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 50 gp. 1 Climber’s kit.


Social Check DCs

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