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Advanced [show]


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears bulky yellow painted plate armor. His brown fur is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion.

Ideals: Fighting. Flaws: Ugly, Shy, Racist. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Emerald Treat, Male Tabaxi Paladin 5
Medium (6'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan small hat and tan clothes. His hair is chestnut and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: Born in the north to a Architect, Delg learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Delg Goldfinder, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Fallond Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy black suit. His hair is silver and very short. He has blue eyes.

Personality: Fallond wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Fallond lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Disciplined, Gifted, Impeccable. Bonds: Attractive, Immigrant, Family. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Fallond Burrowfound, Male Dwarf Ranger 9
Medium (3'11") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 160 pp. 1 Minor magic item.


Social Check DCs


Nuraval Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a lot of dark rich colors, with gold accents. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted necromantic powers by his dying brother.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Nuraval Durthane, Male Dwarf Sorcerer 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Dunben, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Burgell was born in the east. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He struck the Armorer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to gnomish people

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Immigrant, Job. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Burgell Dunben, Male Gnome Commoner 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)16 (+3) 16 (+3)14 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 290 gp. 1 Magnifying glass.


Social Check DCs

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