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Advanced [show]


Kairon Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Kairon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kairon took refuge in the large cave and found the beat up greatsword and armor he uses now. He became a Armorer soon after.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Job, Military, Nature. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Kairon Tolerance, Male Tiefling Barbarian 5
Medium (5'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Pink pearl (140 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His red fur is slicked back into a classic pompadour. His green eyes peer out from beneath his broad grey hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Kite has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Kite In the Wind, Male Tabaxi Wizard 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 260 gp. 1 Superior lock.


Social Check DCs


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His gold crest is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Dragonborn compassion; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Slave. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Monk 18
Medium (6'4") Dragonborn, Chaotic Evil (CR 18)
Armor Class 10
Hit Points 137 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Draconic
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3

Possessions: 15000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Sapphire pendant on gold chain (2200 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Old masterpiece painting (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Flame Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His fur is orange and very short. His face is covered beneath a completely black helmet.

Personality: Flame speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a necromancer, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Mentor, Job. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Flame Prim Posies, Male Tabaxi Bard 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1800 gp.


Social Check DCs


Salasar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He is wearing a long, tan, dusty cloak, and his gloved hand is found clutching a greatsword. He wears his rusty crest up. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Prone to second guessing himself, he comes off as nervous. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Criminal record, Poor. Occupation: Baker

Voice: Stutters

Attributes [hide]

Salasar Esstyrlynn, Male Dragonborn Fighter 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)10 (+0) 17 (+3)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20000 cp. Amethyst (150 gp).


Social Check DCs

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