Great Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. He wears a colorful flower in his orange fur. His eyes are likewise amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Great took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Great and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Rich. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 17000 sp. A roughly beaten golden orb (60 gp). Cloth of gold vestments (60 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold and topaz bottle stopper cork (1500 gp). Silver ewer (10 gp).
Pûg Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear red pants and tee shirts. He has wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Criminal record. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Auran, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 300 gp. Violet garnet (1300 gp). 1 Minor magic item.
Modean Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a brown shirt with thin white vertical stripes and grey pants. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length brown hair. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.
History: Modean was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He then took over the family business and is one of the better Barkeep for hire.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Joker, Artistic. Bonds: Slave, Family, Job. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 91 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 120 pp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maagog Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His crest is white and curly. He has a dull look in his gold eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Professionalism. Bonds: Poor, Religious, Adventurer, Family. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Ulfgar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears green trousers with brown and white striped suspenders. He wears various colorful collared shirts. He has wavy black hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Ulfgar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ulfgar was born on a far southern desert where he grew up under the tutelage of his father, an expert Jeweler. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family.
Ideals: Justice. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 200 sp.
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