Dalgal Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel shirt with thin yellow vertical stripes and red pants. His white hair is unkempt and raggedy. His gray eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. Dalgal was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Spice Merchant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he wants to get laid
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Has a crush. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Terran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 sp.
Diggory Rutland, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He usually wears his black robe and has his sword always slung over his shoulder. He has a hunchback. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich northern family. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 52 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 110000 cp. 1 Minor magic item.
Ribbles Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. His tied-back hair is blonde. He has amber eyes.
Personality: Aggressive, abrasive, and angry, Ribbles embodies much of what other species detest in the Gnomes. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Ribbles was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Military. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 26000 cp. 1 Minor magic item.
Fenriz Idea, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is singed and shortened. His fierce red eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Fenriz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Fenriz's mother didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To find somewhere to settle down; and he's attracted to the pc
Flaws: Ugly, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Radomir Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Radomir hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Radomir was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and retire the richest man in the north
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Red garnet (40 gp).
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