Everard Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His chestnut hair is cut short. His eyes are brown and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Sensitive, Hedonist, Antagonistic. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Azgrom Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Architect uniform. He has a small bristly mustache and wavy golden hair. His green unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Architect, Azgrom learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Shy. Bonds: Job, Rich. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Jet (150 gp). 1 Masterwork studded leather.
Fabien Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His chestnut hair is singed and shortened. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Fabien has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, Fearful, Disease. Bonds: Religious. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Tricking Running, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears red leather gloves, a red jacket, and tight pants. His black fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Tricking has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Persistence, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Brottor Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His left hand appears badly burned and disfigured. His hair is red and curly. He has gleaming, smiling gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: In love, Rich, Religious. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 pp. Jade (60 gp). Banded agate (15 gp).
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