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NPC Generator

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Advanced [show]


Gerard Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and he perpetually has his shortbow ready. His brown hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Gerard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is a Slaad in disguise. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in shortbow use. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Bonds: Enemies, Family, Adventurer. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Gerard Dumph, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Shane Rutland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a violet coat. He keeps his long auburn hair kept up in a rat tail. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While studying, he fell in love. They married and had a daughter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Poor, In love. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Shane Rutland, Male Human Warlock 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 800 sp. Amber (120 gp).


Social Check DCs


Dadalan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black shirt with thin brown vertical stripes and yellow pants. His crest is cut close to his head. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is afraid of women and trembles around them

History: He got into the Barber business at a young age. Dadalan was born on a far northern forest where he grew up under the tutelage of his mother, an expert Barber. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Dadalan Grrrmmballhyst, Male Dragonborn Expert 8
Medium (6'3") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his white robe. He carries a battered nunchaku and tarnished monstrous two handed axe as well. He has a long blonde beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Locksmith soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Racist. Bonds: Military, Nature, Job. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Rurik Ironfist, Male Dwarf Warlock 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 70 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Fragrant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a blue scarf. He is portly but not overly obese. He has wavy orange fur. His copper eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he feels threatened by others

Flaws: Antagonistic, Fearful, Impulsive. Bonds: Rich, Nature. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Fragrant Grass, Male Tabaxi Barbarian 17
Medium (5'9") Tabaxi, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 122 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Nature +9, Performance +9
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3

Possessions: 9000 gp. Canary diamond (7000 gp). Golden yellow topaz (600 gp). Moss agate (7 gp). White pearl (110 gp). Sard (40 gp). Blue quartz (7 gp). Pink pearl (110 gp). Star rose quartz (40 gp).


Social Check DCs

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