Greethen Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His white crest is braided into rings. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the south to a Farmer, Greethen learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Addict. Bonds: Poor, Slave, Job. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 20 pp. Obsidian (7 gp). Star rose quartz (70 gp). Star rose quartz (70 gp). Alexandrite (800 gp). Sard (70 gp). White opal (600 gp).
Ashgarn Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear violet clothing when he does not wear armor. He has no hair. His violet eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a desert tribe. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.
Motivation: A deep hatred of drow; and regain custody of his daughter
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Nature, Family, Enemies. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 67 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 700 pp. Sapphire pendant on gold chain (1700 gp). Solid gold idol (900 gp). Golden circlet with four aquamarines (4000 gp). Black velvet mask with numerous citrines (30 gp). Embroidered and bejeweled glove (4000 gp). A roughly beaten golden orb (30 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A roughly beaten golden orb (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).
Shamash Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, tan, dusty cloak. His black crest is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Shamash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shamash decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Justice, Artistic, Gifted. Bonds: Attractive, Criminal record. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Smoky quartz (20 gp). Pink pearl (140 gp). 1 Masterwork Musical instrument.
Chem Secret, Male Tiefling [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a brown coat over a grey low-cut shirt, and a top hat upon his head. He wears his white hair down. His eyes are black and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things.
Ideals: Athletic, Logical. Flaws: Antagonistic, Mundane. Bonds: In love. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his golden hair up in a very large beehive style do. His hazel eyes peer out from beneath his feathered black hat.
Personality: Aggressive, abrasive, and angry, Alvyn embodies much of what other species detest in the Gnomes. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record, Job. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
