Wiggan Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a tan costume with the symbols of death on his torso. He has a hunchback. He has styled his black hair well, parting it to the right. He has a dull look in his green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 3 years old his parents immigrated from the south. After coming to the age of reason, Wiggan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Performer
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Dynamic In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in black turtlenecks beneath a violet coat with red slacks. His fur, while still mostly red, has prominent grey streaks. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered north to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Shy, Antagonistic, PTSD. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp.
Dreali Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dreali took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Ideals: Pacifist. Flaws: Ugly, Depressed, Mundane. Bonds: Nature. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
Berrian Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. His silver hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the east, but his parents moved at a very young age to the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record, Immigrant. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Amber (110 gp).
Ribbles Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears baggy violet pantaloons and a yellow scarf. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He left for the east, certain he would find work there.
Motivation: He wants revenge against illithids; and a deep hatred of illithids
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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