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NPC Generator

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Advanced [show]


Nicholas Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nicholas was born with his father's beautiful face. Nicholas was born on a far eastern forest where he grew up under the tutelage of his father, an expert Carter. He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister

Flaws: Secretive. Bonds: Attractive, Immigrant, Family, Job. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Conway, Male Half-Elf Warlock 2
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1700 sp.


Social Check DCs


Everard Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He wears a broad hat to cover his moderate length blonde hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered west to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Flaws: Shy, Addict, PTSD. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Hanali, Male Half-Elf Druid 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills History +6, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Ulfgar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his blonde hair down. His eyes are a pleasant gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Ulfgar grew up listening to his mother's many stories. Through the years after Ulfgar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ulfgar's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ulfgar Torunn, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 sp. 1 Breastplate.


Social Check DCs


Paymon Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His hair is white, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paymon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Professionalism. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Paymon Sadness, Male Tiefling Druid 6
Medium (5'7") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (120 gp). Cloth of gold vestments (120 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Fenriz Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is black, silky, and of moderate length. His red eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Guardian, Military. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Fenriz Heal, Male Tiefling Wizard 7
Medium (6'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 120 pp. Finely wrought small gold bracelet (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs

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