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Advanced [show]


Patrin Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries longbows. He has done his best to style his green crest to look like a famous performer. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Gifted from a young age, Patrin studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Fighting, Pacifist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Patrin Pyraxtallinost, Male Dragonborn Paladin 3
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp.


Social Check DCs


Vonbin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: Vonbin lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Hunter soon after.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Vonbin Holderhek, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Radomir Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a small hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Radomir grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and he wants revenge against giants

Ideals: Disciplined, Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Radomir Sunmeadow, Male Halfling Ranger 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1800 sp.


Social Check DCs


Quick Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the four houses of cards around his neck, and a longbow on his belt. His orange fur is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Quick was raised in a hard working conservative environment. A gifted student he started as a Dyer, but he got bored and became a Healer. He has achieved small success as a Healer.

Motivation: To be a Dyer again; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Depressed, Insane. Bonds: Job. Occupation: Healer

Voice: French accent

Attributes [hide]

Quick Of Passion, Male Tabaxi Warrior 7
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Aquan, Elven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Qualen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. He keeps his blonde hair in a pixie cut. His hazel eyes peer out from beneath his deerstalker tan hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Qualen was born with his father's beautiful face. Through the years after Qualen was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Qualen's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Antagonistic, Insane. Bonds: Poor, Attractive, Family. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Qualen Murnig, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 37000 sp. Amber (130 gp). Violet garnet (1100 gp). Moss agate (6 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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