Wobbles Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears a yellow cloak and cross-gartered brown stockings. His clothes are grease stained in places. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in the south his family was never financially stable. Wobbles was born on a far southern forest where he grew up under the tutelage of his father, an expert Sculptor. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against orcs.
Ideals: Optimist. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Valafar Blur, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is brown and very short. His gold eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Valafar was born the youngest of three triplets. Valafar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mercenary.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Rich, Job, Family, Nature. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 20 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 8000 sp. Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A small bag of saffron. (50 gp). Solid gold idol (300 gp).
Delebean Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, violet cloak. He has shaved his head bald. His brown eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and doesn't want to be a mayor and was forced into it by his family
Ideals: Justice, Artistic. Bonds: Family, Immigrant, Enemies. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Hork Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2000 cp. 1 Half-Plate.
Ahvain Amakiir, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair, when down, is lengthy. His eyes are a pleasant hazel.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Ahvain was born the youngest of three triplets. He was an apprentice working in his father's forge. He has achieved small success as a Architect.
Motivation: To reunite with his absent father.
Ideals: Impeccable, Persistence. Bonds: Family, Job. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 79 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2000 gp. A necklace of small pink pearls (4000 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (4000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Embroidered and bejeweled glove (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item.
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