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Advanced [show]


Tarhun Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a white suit, green shirt, and white tie. His crest is scarlet and very short. His fierce red eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born a particularly ugly child, much to the horror of his parents. Tarhun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy, Ugly. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Tarhun Umbyrphrael, Male Dragonborn Fighter 16
Medium (6'5") Dragonborn, Chaotic Good (CR 16)
Armor Class 13
Hit Points 133 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +8
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8

Possessions: 9000 gp. Alexandrite (1400 gp). Onyx (30 gp). Golden pearl (140 gp). White pearl (140 gp). Chrysoberyl (140 gp). Aquamarine (1400 gp). Hematite (6 gp). Moss agate (6 gp). Black pearl (1400 gp). Star rose quartz (30 gp). Deep blue spinel (1400 gp). Blue quartz (6 gp). Aquamarine (1400 gp).


Social Check DCs


Thradal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports blue clothing, slightly heavier than average wear. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Thradal was born the youngest of three triplets. Through the years after Thradal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thradal's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He has a crush on the local Marshal; and to reunite with his old friends

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Adventurer, Has a crush. Occupation: Engraver

Voice: German accent

Attributes [hide]

Thradal Daraln, Male Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)14 (+2) 18 (+4)16 (+3)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 130 gp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp).


Social Check DCs


Medrash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting green shirt and pants. His silver crest is slicked back into a classic pompadour. His eyes are a pleasant gold.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he is content

Ideals: Fighting. Flaws: Mundane, Disease, Depressed. Bonds: In love. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Medrash Orexijandilin, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)17 (+3) 9 (-1)15 (+2)
Skills Athletics +7, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has dyed his greying gold crest a little too much giving a sharp gold color. His thin eyebrows rest above his beady gold eyes.

Personality: Norkruuth wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Norkruuth grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norkruuth took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Norkruuth Orexijandilin, Male Dragonborn Warrior 4
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Radomir Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Slave. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Radomir Stoutbridge, Male Halfling Rogue 15
Small (3'4") Halfling, Chaotic Evil (CR 15)
Armor Class 16
Hit Points 106 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +7, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5

Possessions: 2000 gp. Chrysoberyl (100 gp). Hematite (11 gp). Star ruby (600 gp). Eye agate (11 gp). Jet (100 gp).


Social Check DCs

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