Quarethon Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he is generally shirtless and showing off his tattooed chest. He keeps his copper crest in a pixie cut. His eyes are red and beady.
Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Flaws: Ugly, Insane, Addict. Bonds: Rich, Adventurer, Family. Occupation: Weaver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Nutae Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this eastern man tends to wear a large pastel jacket. His moppish brown hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister; and nothing but the best is good enough for him
Ideals: Athletic, Extrovert, Impeccable. Bonds: Job, Mentor, Family. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 63 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Large well-done wool tapestry (400 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold dragon comb with red garnet eye (1800 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Finely wrought small gold bracelet (10 gp). Sapphire pendant on gold chain (2800 gp). Gold and ruby ring (12000 gp). Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (2800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).
Halimath Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. His long auburn hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Immigrant, Adventurer. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Azurite (8 gp). Violet garnet (1600 gp). Star rose quartz (80 gp). Banded agate (8 gp).
Gimûb Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. He keeps his red hair in a flapper bob. His brown eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Gimûb embodies much of what other species detest in the Half-Orcs. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gimûb lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Depressed. Bonds: Rich, Family, Adventurer. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He wears bulky green painted plate armor. His orange fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Eccentric and domineering, Tricking will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, his parents were killed by a giants raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Tricking was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He seems to be bored by most things; and to prove his worth to the world
Ideals: Extrovert. Flaws: Fearful, Mundane, Impulsive. Bonds: Enemies. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Halfling
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Freshwater pearl (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
