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NPC Generator

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Advanced [show]


Hobart Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green trousers with red and grey striped suspenders. He wears various colorful collared shirts. His long black hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Hobart Goodbarrel, Male Halfling Barbarian 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 141 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +7, Persuasion +7
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +7

Possessions: 9000 gp. Red garnet (40 gp). Sard (40 gp). Eye agate (10 gp). Black pearl (1500 gp). Citrine (40 gp). Jasper (40 gp). Brown-green garnet (40 gp). Hematite (10 gp). Amethyst (40 gp). Zircon (40 gp). Onyx (40 gp). Tourmaline (40 gp). Eye agate (10 gp). Rose (40 gp). Banded agate (10 gp). Brown-green garnet (40 gp). Rich purple corundum (1000 gp). Lapis lazuli (10 gp). Banded agate (10 gp). Black pearl (1500 gp). Moonstone (40 gp). Carnelian (40 gp). Freshwater pearl (10 gp).


Social Check DCs


Melech Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Philantrophist, Impeccable. Flaws: Secretive, Antagonistic. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Melech Chaos, Male Tiefling Barbarian 13
Medium (5'11") Tiefling, True Neutral (CR 13)
Armor Class 11
Hit Points 85 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +7

Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Baz Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. He has styled his golden hair well, parting it to the right. His amber eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: He was born on a small isolated farm. Baz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Baz decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Criminal record. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Baz Tickle, Male Half-Orc Aristocrat 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 2000 sp. Pink pearl (80 gp). Black opal (900 gp). Alexandrite (300 gp).


Social Check DCs


Takra Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green painted combat armor at almost all times. His red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Takra Cumberbatch, Male Half-Orc Barbarian 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Oskar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man dresses in grey turtlenecks beneath a white coat with black slacks. He wears a top hat to cover his moderate length auburn hair. He has a dull look in his hazel eyes.

Personality: Oskar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Impeccable, Gifted. Flaws: Fearful, Mundane. Bonds: Slave. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Oskar Goblinbane, Male Dwarf Monk 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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