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NPC Generator

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Advanced [show]


Karash Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a colorful flower in his brown hair. He has a dull look in his blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: Karash was born in the south. At a young age he loved to build and create. His childhood dream was to be a Tailor, but he was a colossal failure. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Persistence. Bonds: Attractive, Job, Religious. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Karash Walcott, Male Half-Orc Barbarian 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 12 (+1)6 (-2)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Melech Delight, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, typically a more casual-formal manner. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Butcher soon after.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Attractive, Job, Military. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Melech Delight, Male Tiefling Expert 13
Medium (6'9") Tiefling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 75 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white leather gloves, a white jacket, and tight pants. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Shoemaker. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Shoemaker business at a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Shoemaker soon after.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Fearful. Bonds: Immigrant, Job, Rich. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Naeris Iranapha, Male Elf Fighter 13
Medium (4'11") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 101 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Black velvet mask with numerous citrines (60 gp). Solid gold idol (200 gp). Black velvet mask with numerous citrines (60 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Adar Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue leather gloves, a blue jacket, and tight pants. His long white hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: Az-Adar lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and wants to open a new tavern

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Family, Job. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Az-Adar Hayhurst, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 18 (+4)13 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. Amethyst (130 gp).


Social Check DCs


Arjhan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a blue small hat and blue clothes, and carries hammers. He wears his brass crest down. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. When Arjhan reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Arjhan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Military, Enemies, Job. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Arjhan Nemmonis, Male Dragonborn Adept 14
Medium (6'3") Dragonborn, Chaotic Good (CR 14)
Armor Class 10
Hit Points 48 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)10 (+0) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Religion +6, Survival +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +10 / 4d6+5, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 400 pp. Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (800 gp). Gold music box (3000 gp).


Social Check DCs

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