Randal Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing colorful clothing, dressed as a Weaver. His hair is chestnut, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. Randal was born on a far northern forest where he grew up under the tutelage of his father, an expert Weaver. He now spends his time doing works of charity.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 78 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant, Halfling
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 3000 gp. Silver comb with moonstones (800 gp).
Ghûra Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He tends to wear a large brown jacket. He has a hunchback. His tied-back hair is black. His eyes are likewise amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He became a Locksmith soon after.
Motivation: To unite with his brother; and further expansion of business
Flaws: Ugly, Sensitive, Mundane. Bonds: Military, Job, Family. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
Possessions: 50 pp.
Valafar Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'0", this man typically wears tan cloth garments or leather armor. He has styled his silver hair well, parting it to the right. His red eyes peer out from beneath his feathered tan hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.
History: He was raised in a mountains tribe. In his 18th year, his parents were killed by a brigands raid, leaving Valafar alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with his brother; and a deep hatred of brigands
Bonds: Job, Adventurer, Nature, Enemies, Family. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Solid gold idol (800 gp). A roughly beaten golden orb (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gargax Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has moderate length silver crest. His red eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Courier, who enjoyed hunting, Gargax was taken on many hunting expeditions. Cursed with vampirism at a very young age, Gargax has worked very hard to control his curse. He is searching for what he claims is his rightful reward.
Motivation: He's in love; and to reunite with his old friends
Ideals: Opinionated. Flaws: Disease. Bonds: Has a crush, Adventurer, Nature. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Oppleby Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is cut short. His thin eyebrows rest above his beady amber eyes.
Personality: Oppleby speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Religious, Nature. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp.
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