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Advanced [show]


Gerbo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Gerbo Nucklestamp, Male Gnome Warrior 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel wide-brimmed hat and pastel clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long blonde hair reaches down to his waist. His hazel eyes peer out from beneath his wide-brimmed pastel hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Emotional, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Anselm Barney, Male Human Ranger 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Nalral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet tunic with pastel highlights, and long tan pants that bunch up around his shoes. He sports a long black beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Nalral hails from a village terrorized by giants. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job.

Flaws: Depressed, Fearful. Bonds: Enemies, Job. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Nalral Fallack, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)16 (+3) 14 (+2)8 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp.


Social Check DCs


Habor Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Habor is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Habor has worked very hard to control his curse. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Athletic, Justice. Flaws: Disease. Bonds: Job. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Habor Chance, Male Tiefling Monk 12
Medium (6'8") Tiefling, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 400 pp. Old masterpiece painting (1700 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1700 gp). Golden circlet with four aquamarines (3000 gp). Gold music box (1000 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item.


Social Check DCs


Frederick Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears just a black suit. He is muscular with a powerful set of arms. He has shaved his head bald. His blue eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insomniac. Bonds: Adventurer, Nature, Job. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Franklin, Male Half-Elf Commoner 7
Medium (4'11") Half-Elf, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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