Zephan Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a slight overbite and is overall scrawny. His long brown hair is drawn into a two foot long braid. He has white eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.
History: He got into the Armorer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Armorer for hire.
Motivation: He is content; and to be a map maker again
Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Job, Mentor. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp. 1 Masterwork studded leather.
Tim Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 280 pp. Rhodochrosite (15 gp). White pearl (50 gp). Golden pearl (50 gp). Alexandrite (900 gp). Azurite (15 gp). Fire opal (1100 gp).
Malmûg Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Fortune-teller uniform. His tied-back hair is blonde. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Optimist. Flaws: Forgetful. Bonds: Job, Religious. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 12000 sp. Red garnet (70 gp). Carnelian (40 gp).
Norkruuth Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His white crest is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: His mother raised him in a mountain cabin. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Interpreter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 800 gp. Golden circlet with four aquamarines (3000 gp).
Naal Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears blue trousers with black and grey striped suspenders. He wears various colorful collared shirts, and he perpetually has his shield ready. He has done his best to style his golden hair to look like a famous performer. He has several tiny ruby earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.
History: The child of eastern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Fighting, Logical. Bonds: Rich, Job, Immigrant. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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