Anthony Hayden, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He feeds upon the attention of others.
History: Born in the east to a Miner, Anthony learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Flaws: Insane. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Windy Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his crossbow. He has dyed his greying brown fur a little too much giving a sharp brown color. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Windy hails from a village terrorized by orcs. Windy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Windy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Insane. Bonds: Criminal record, Enemies. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1100 sp.
Skak Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His moppish golden hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of a Interpreter, who enjoyed hunting, Skak was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: An old rival family wants him found; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Shy. Bonds: Attractive, Criminal record, Nature, Job, Family. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp.
Einkil Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a pastel and black handkerchief worn on his left side. His black hair and beard is wavy and long. He has several tiny opal earrings on each ear.
Personality: He is irascible and easily irritated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born into a rich family. He dropped out of school before completing his studies. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Criminal record, Nature. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Star rose quartz (50 gp).
Zedaar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a green suit, red shirt, and black tie. His bronze crest is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are gold.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Zedaar lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Passionate. Flaws: Hedonist, Antagonistic. Bonds: Family, Rich. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 18)
Armor Class 14
Hit Points 122 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 600 pp. Carved bone or ivory statuette (30 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
