Ernest Winchester, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He wears his silver hair down. He has violet eyes and a tan hat with a blue feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is harsh and unforgiving.
History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Alston Folkor, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large grey mantle and cape that has been intricately interwoven into his green robe. His white hair is kept up in a ponytail inside a small hat. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich eastern family. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He has worked as a Performer like his mother before him.
Motivation: Money/treasure; and sabotage a competitor
Flaws: Shy. Bonds: Job, Rich. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 pp.
Modean Harm, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His skin is flawless and his white eyes scan people very quickly.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by giants. Modean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away.
Ideals: Professionalism. Bonds: Attractive, Enemies, Military. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Aquan, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 10000 sp. Fire opal (700 gp). Jet (90 gp). Lapis lazuli (15 gp). 1 Minor magic item.
Burto Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His blonde hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Burto grew up listening to his father's many stories. He was taken from his home at a very young age. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Shy. Bonds: Family, Adventurer, Slave. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 81 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: Golden circlet with four aquamarines (1000 gp).
Theobald Marley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His golden hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.
History: Theobald was born in the north. At a young age he loved to build and create. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is terrified, and will act out of fear.
Ideals: Passionate, Logical, Persistence. Flaws: Fearful. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
Possessions: Jade (80 gp).
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