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NPC Generator

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Advanced [show]


Shedinn Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. He wears his black crest down. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Shedinn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Shedinn Mystan, Male Dragonborn Fighter 10
Medium (6'6") Dragonborn, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 18 (+4)18 (+4)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Aquan, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His eyes are green and catlike.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Robert was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels kind of lost in life; and to protect his home

Flaws: Depressed. Bonds: Poor, Guardian, Military, Attractive. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Robert Tiltathana, Male Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Iolite (20 gp).


Social Check DCs


Naill Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a white hat with a grey feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. Naill liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Persistence, Philantrophist, Entrepeneur. Bonds: Nature, Enemies. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Naill Iranapha, Male Elf Cleric 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. Amethyst (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rael Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple brown line shooting up and back down. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Insomniac. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Rael Firahel, Male Elf Adept 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2100 sp. Blue quartz (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He sports a long brown beard, and similarly colored long hair. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Bather, who enjoyed hunting, Hamil was taken on many hunting expeditions. Hamil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Selfish. Bonds: Nature, Adventurer, Debt. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Hamil Fastfoot, Male Halfling Monk 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Violet garnet (1500 gp). Alexandrite (1500 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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