Nuraval Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: Nuraval was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 14 years.
Motivation: He has decided he is irredeemable; and he's repulsed by the pc
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 19 (+4) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Randal Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky tan painted plate armor. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south to a Marshal, Randal learned a great deal about his mother's area of expertise. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Randal's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 2 years.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Malachite (7 gp). 1 Banded mail.
Dreali Berevan, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are green and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Optimist. Bonds: Rich, Slave, Criminal record, Has a crush. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp.
Bertram Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow wide-brimmed hat and yellow clothes. His hair is short and red. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Bertram studied abroad. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.
Motivation: Doesn't want to be a Baker and was forced into it by his family; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Immigrant, Family. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp.
Valorean Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. His crest, while still mostly silver, has prominent grey streaks. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Valorean was raised in a hard working conservative environment. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Optimist. Bonds: Slave, Attractive, Job. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Goblin, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp. Silver chalice with lapis lazuli gems (170 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
