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NPC Generator

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Advanced [show]


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black shirt with thin grey vertical stripes and brown pants. He is tall, broad shouldered and powerfully built. His long blonde hair reaches down to his waist. His eyes are likewise brown. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Bonds: Attractive, Poor, Family. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Gilthur Trueblood, Male Dwarf Wizard 9
Medium (4'4") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Medicine +2, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 800 gp. Eye agate (5 gp). Black star sapphire (600 gp). Eye agate (5 gp). Black pearl (1100 gp). White opal (600 gp). Obsidian (5 gp). Freshwater pearl (5 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has dyed his greying red hair a little too much giving a sharp red color. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Hugh Gracey, Male Human Aristocrat 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)12 (+1) 9 (-1)14 (+2)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Amber (140 gp). 1 Banded mail.


Social Check DCs


Purban Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Doctor. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Impulsive. Bonds: Poor, Immigrant, Job, Mentor, Criminal record. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Purban Cherrycheeks, Male Halfling Ranger 7
Small (3'4") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Insight +5, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Sylvan, Orc, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears bulky tan painted plate armor. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Frouse speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Frouse was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Impeccable. Bonds: Adventurer, Rich, Enemies, Slave. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Frouse Scheppen, Male Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His white hair is long and unkept. His eyes are a pleasant blue.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Apothecary, Adrik learned a great deal about his mother's area of expertise. Adrik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Adrik Daraln, Male Dwarf Bard 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 16 (+3)7 (-2)
Skills Athletics +3, Deception +0
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 sp. 1 Chain shirt.


Social Check DCs

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