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NPC Generator

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Advanced [show]


Dustin Charlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. His head has been shaved. He has a dull look in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Dustin Charlton, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. 1 Good lock.


Social Check DCs


Jabbie Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple brown line shooting up and back down. He is muscular with a powerful set of arms. He has styled his chestnut hair well, parting it to the right. His hazel eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: To be a Spice Merchant again; and an old rival family wants him found

Bonds: Job, Religious, Family. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jabbie Dunben, Male Gnome Ranger 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +8, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 500 pp. Eye agate (4 gp). Chrysoprase (20 gp). Blue-white diamond (4000 gp). White pearl (40 gp). Eye agate (4 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Red-brown spinel (40 gp). Banded agate (4 gp). Moss agate (4 gp). Tiger eye turquoise (4 gp). Hematite (4 gp). 1 Medium magic item.


Social Check DCs


Thoradin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He is bald on top and has large red tufts of hair around his ears. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Thoradin and his spouse have recently divorced.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Thoradin Dankil, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 10 (+0)7 (-2)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Takra Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats, and carries greatswords. He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. During his travels, Takra and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Takra discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Takra fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Takra Stanford, Male Half-Orc Cleric 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Naill Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright grey suits and hats. He has styled his red hair well, parting it to the left. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To settle down with his crush; and he wants to get laid

Flaws: Ugly, Insane. Bonds: Nature, Family, Mentor, Has a crush. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Naill Aloro, Male Elf Druid 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Chrysoberyl (40 gp).


Social Check DCs

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