Immeral Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.
History: Born in the north to a Painter, Immeral learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Painter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wishes to resurrect an old love; and expand his business
Flaws: Insane, PTSD. Bonds: Attractive, Job, In love. Occupation: Painter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Frouse Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. His golden hair is heavily combed to the right. His eyes are blue and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments
History: He was born in a small forest village. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Nature, Adventurer. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 19 (+4) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Jet (70 gp). Hematite (15 gp).
Gerard Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a fancy yellow suit. He wears a feathered hat to cover his moderate length auburn hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. Gerard was born on a far southern forest where he grew up under the tutelage of his father, an expert Knight. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and sabotage a competitor
Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 600 gp.
Erevan Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears blue cloth garments or leather armor. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. Erevan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Animal Trainer like his father before him.
Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 14)
Armor Class 12
Hit Points 93 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Celestial, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Jasper (40 gp). Aquamarine (500 gp). Jet (40 gp). Obsidian (11 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Golden pearl (40 gp). Golden yellow topaz (500 gp). 1 Medium magic item.
Skamos Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his whip ready. He wears a small hat to cover his moderate length blue hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Attractive. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Magnifying glass. 1 Healer’s kit. 1 Magnifying glass. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
