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NPC Generator

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Advanced [show]


Arnold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan wide-brimmed hat and tan clothes. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Arnold was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Family, Job, Slave. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Arnold Eastaughffe, Male Human Rogue 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. Brown-green garnet (90 gp). 1 Alchemist’s fire.


Social Check DCs


Heian Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and a wedding ring on his left hand. His hair is auburn and very short. His hazel eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Heian and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is content

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: In love, Immigrant. Occupation: Knight

Voice: French accent

Attributes [hide]

Heian Caphaxath, Male Half-Elf Fighter 6
Medium (4'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 gp. Star ruby (900 gp). Chrysoprase (50 gp).


Social Check DCs


Gerbo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long silver beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Gerbo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Miner. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Mundane, Depressed. Bonds: Military, Job, Enemies. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Gerbo Horcusporcus, Male Gnome Warlock 9
Small (3'6") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic, Aquan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 800 gp. Black pearl (800 gp). Alexandrite (800 gp). Coral (120 gp). Chrysoprase (40 gp). Deep blue spinel (800 gp). Eye agate (9 gp). Azurite (9 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 3 years old his parents immigrated from the north. Cursed with a spirit at a very young age, Fulbar has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Fulbar Hogcollar, Male Halfling Expert 9
Small (3'2") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 48 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Oloric Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered warhammer and tarnished longsword as well. His long black hair is drawn into a two foot long braid. He has violet eyes and a green hat with a brown feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Oloric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Military. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Oloric Lutgehr, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Solid gold idol (400 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (50 gp). Cloth of gold vestments (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (50 gp).


Social Check DCs

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