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NPC Generator

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Advanced [show]


Ratlûg Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a blue armored body suit, with a simple grey line shooting up and back down. He has a long red beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Attractive. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Ratlûg Bradly, Male Half-Orc Monk 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Athletics +7, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Minor magic item.


Social Check DCs


Sindri Offund, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large green jacket, and is pretty ugly. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: He got into the Slave Trader business at a young age. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Sindri Offund, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)17 (+3) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp. 1 Spyglass.


Social Check DCs


Smoking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black fur is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Smoking grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Adventurer. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Smoking Of Snakes, Male Tabaxi Cleric 8
Medium (6'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1000 gp. Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Sindri will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Athletic, Extrovert. Bonds: Rich, Attractive. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Sindri Oomtrowl, Male Gnome Cleric 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 121 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)14 (+2) 13 (+1)17 (+3)
Skills Athletics +7, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 1000 gp. Gold and topaz bottle stopper cork (900 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (2300 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item.


Social Check DCs


Rurik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white wide-brimmed hat and white clothes. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the east. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Rurik lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well

Ideals: Pacifist. Bonds: Attractive, Has a crush, Adventurer, Family, Job. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Rurik Silverstone, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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