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Advanced [show]


Odo Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His red hair is smooth and relatively long. His green eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Painter and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Odo Sutherland, Male Human Adept 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. White pearl (130 gp).


Social Check DCs


Gerbo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed southerner is not easily forgotten.

Personality: He has always had a great fascination with Gnomish culture. He plays an instrument quite well.

History: He was born several months after his father was called into army service. He has had some formal music training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He wants revenge against giants; and revenge

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Military, Job, Enemies. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Gerbo Albaratie, Male Gnome Fighter 7
Small (3'2") Gnome, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Halfling, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. Carved bone or ivory statuette (60 gp). Sapphire pendant on gold chain (700 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Silvo Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn and very short. His fierce brown eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is greedy

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Silvo Elderberry, Male Halfling Bard 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Tourmaline (50 gp). Tourmaline (50 gp). White pearl (50 gp). 7 Acid flasks. 1 Thunderstones. 1 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Bertram Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Bertram Stanton, Male Human Adept 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Vilberg England, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Vilberg England, Male Half-Orc Ranger 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 11 (+0)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. Chrysoprase (60 gp).


Social Check DCs

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