Hugh Merton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a white and tan handkerchief worn on his left side. With bright auburn hair and a scraggly beard. His gray eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.
History: He got into the Navigator business at a young age. A freak accident while working with his Armorer mother left him crippled. He then took over the family business and is one of the better Navigator for hire.
Motivation: He desires power and/or immortality; and nothing but the best is good enough for him
Ideals: Joker, Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 60 pp. Fire opal pendant on a fine gold chain (2300 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (70 gp). 1 Minor magic item. 1 Minor magic item.
Ahvain Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and golden. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can't help but pocket interesting objects he comes across
History: Ahvain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Expand his business.
Ideals: Fighting. Bonds: Job, Criminal record, Poor. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Uncommon Weapon.
Reirak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown armored body suit, with a simple blue line shooting up and back down. His long white hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful wizard made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Reirak and his spouse have recently divorced.
Motivation: A deep hatred of illithids; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 85 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item.
Shadow Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. He has brown fur. His green eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Shadow grew up listening to his father's many stories. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Salasar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is portly but not overly obese. His green crest is long and unkept. His gold eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Salasar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 110 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A roughly beaten golden orb (110 gp). An abacus with copper, silver and gold markers (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver chalice with lapis lazuli gems (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). 1 Medium magic item.
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