Oblar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn and curly. His hazel unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Family, Nature. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. 1 Minor magic item.
Oskar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and is dressed in a clean brown cloak covering his clean studded leather. His right leg appears badly burned and disfigured. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Oskar lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Justice, Artistic. Bonds: Attractive, Family. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 51 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
Possessions: 120 pp. Sardonyx (50 gp). Moss agate (5 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp).
Ishmoz Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His hair is chestnut and curly. His eyes, though not visible through his cowl, are amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: He was born several months after his father was called into army service. A freak accident while working with his Ruler father left him crippled. After a long history of fighting, Ishmoz and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive, Military. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp.
Oriax Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear green clothing when he does not wear armor and is in decent physical shape. His red hair is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Oriax began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by orcs. Oriax was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: To get a good night's sleep.
Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Ugly. Bonds: Enemies. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 104 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 1200 pp. 1 Medium magic item.
Aldous Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears a red tunic with pastel highlights, and long grey pants that bunch up around his shoes. His golden hair is kept up in a ponytail inside a small hat. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south to a Blacksmith, Aldous learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Blacksmith.
Motivation: Expand his business; and he feels kind of lost in life
Flaws: Impulsive, Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Obsidian (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
