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Advanced [show]


Gimurt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Gimurt Aranore, Male Dwarf Druid 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. Pink pearl (50 gp).


Social Check DCs


Zepar Light, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: Gifted from a young age, Zepar studied abroad. After coming to the age of reason, Zepar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has passion for adventuring and risk; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Zepar Light, Male Tiefling Sorcerer 9
Medium (5'8") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: Hematite (14 gp). Malachite (14 gp). Carnelian (60 gp). Rose (60 gp). Rock crystal (60 gp). Rhodochrosite (14 gp). Violet garnet (1300 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Enfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Randal Enfield, Male Human Rogue 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Spring Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" eastern man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His gray fur is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spring Fang, Male Tabaxi Adept 3
Medium (6'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gorbundus Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, red, dusty cloak. His copper crest has been sun bleached extensively. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the east. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He has set out to sabotage the competition.

Motivation: He has a crush on the local Banker; and he's attracted to the pc

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Gorbundus Pfaphnyrennish, Male Dragonborn Rogue 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 sp. Fire opal (700 gp). Sardonyx (60 gp). Black pearl (600 gp).


Social Check DCs

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