Tod Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He keeps his long white hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 6 years.
Motivation: He feels threatened by others.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Job. Occupation: Marshal
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Ignan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Einkil Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow tunic with pastel highlights, and long tan pants that bunch up around his shoes. He wears his golden hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world.
Ideals: Professionalism, Logical. Flaws: Mundane, Fearful. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 90 gp. Tourmaline (160 gp). Banded agate (15 gp). Amber (160 gp). 1 Masterwork Common Ranged Weapon.
Wrenn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large black jacket. His golden hair is heavily combed to the left. His eyes are green.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: Wrenn hails from a village terrorized by orcs. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Criminal record, Adventurer. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 180 pp. Peridot (30 gp). Blue star sapphire (1400 gp). Malachite (14 gp).
Hobart Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: Born to a pair of adventurers, Hobart grew up listening to his mother's many stories. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp.
Darrow Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his golden hair. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the north. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Flaws: Shy. Bonds: Attractive, Slave, Immigrant, Nature. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 67 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1600 gp. Tiger eye turquoise (4 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item.
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